Post by Blackblade on Jul 18, 2012 4:43:30 GMT -5
World Epics: Historical Events. Timeline.
Already posted in the Synapse Feedback site a while ago... Go there and vote if you like it!
synapsegames.uservoice.com/forums/141584-war-metal/suggestions/2686470-global-historical-events
Include a timeline in which the protagonist can be, for example, in the struggle between the Empire (assuming there is even an empire) and the forces that threaten to eradicate all forms of civilization (which presumably belong to the players).
Periodically might generate an event (random?) Requiring all players: Yes, you read it correctly: ALL players, have come together to repel the threat.
These events have the category of Global Events, with a mechanism similar to that of the Epic bosses, but with capacity for many more players participate in the event (1000 or more seats, every player if posible)
Ideas for global events:
Xeno Invasion:
A huge fleet xeno has penetrated the confines of the Imperial Domain, threatening to destroy the peripheral nations and perhaps reach the very heart of the Empire. The Emperor has proclaimed a holy crusade, backed by the Sacred Council of the Righteous.
Get ready and join the offensive against the wave xeno!
Mechanic:
Time: 1 Week!
Four Phases on the event:
Players: 1000 spots. The xeno units used by players in this event will be automatically jammed.
1. (Invasion) Space battle: Only aerial units will be allowed here.
2. (Landing) Aerial battle: Inside the atmosphere of a planet defending attempts to reject the invading forces. Only armored + Flying units allowed.
3. (Occupation) Ground Battle: All units allowed. The enemy has taken xeno land and try to surround the defenses by his legions of extermination. Enemie forces: Infantry Xeno and Armored xeno.
4. (Annihilation) Last stand. One of the two sides will be removed ... The xenos enter phase "enraged."
Bloodthirsty Infestation:
A planet or city has been invaded by the bloodthirsty wave ... Fight them to eradicate the last vestige of the threat.
Rebellion in the periphery:
Several borderline systems have joined to oppose the rule of the Empire. This will start an event similar to the xeno threat, but in this time, Players will be allowed to join any of the two sides. The Imperial players will have Imperial reinforces from the own event and Rebell Players will get Rebellion reinforces from the event. Each side will figth the oposite one like in a shock of Factions. The first Side scoring the goal amount of victories, will get the Global Victory and achieve the better reward.
Rise of the Machines:
The AI of a mothership battle, lost in deep space has suffered a fatal mistake, reprogramming your code with a new order of total annihilation of the organic species.
Treat this event as Robot. 1000 players.
The rebel force robotic control or immune to jamming and all robotic units that players used to combat it, are automatically controlled by the Rise of the Machines.
REWARDS Special events:
Accumulating a certain amount of damage to the successful Global Events, players will get a certain amount of tokens Imperial and possible special units when they obtain a certain score.
Imperial tokens can be redeemed for special units of the Empire, created for this purpose, especially useful for epic encounters, global or PVP. Like Premium Commanders, Premium Assault, Premium Structures or Premium Formations or Upgrades...
Already posted in the Synapse Feedback site a while ago... Go there and vote if you like it!
synapsegames.uservoice.com/forums/141584-war-metal/suggestions/2686470-global-historical-events
Include a timeline in which the protagonist can be, for example, in the struggle between the Empire (assuming there is even an empire) and the forces that threaten to eradicate all forms of civilization (which presumably belong to the players).
Periodically might generate an event (random?) Requiring all players: Yes, you read it correctly: ALL players, have come together to repel the threat.
These events have the category of Global Events, with a mechanism similar to that of the Epic bosses, but with capacity for many more players participate in the event (1000 or more seats, every player if posible)
Ideas for global events:
Xeno Invasion:
A huge fleet xeno has penetrated the confines of the Imperial Domain, threatening to destroy the peripheral nations and perhaps reach the very heart of the Empire. The Emperor has proclaimed a holy crusade, backed by the Sacred Council of the Righteous.
Get ready and join the offensive against the wave xeno!
Mechanic:
Time: 1 Week!
Four Phases on the event:
Players: 1000 spots. The xeno units used by players in this event will be automatically jammed.
1. (Invasion) Space battle: Only aerial units will be allowed here.
2. (Landing) Aerial battle: Inside the atmosphere of a planet defending attempts to reject the invading forces. Only armored + Flying units allowed.
3. (Occupation) Ground Battle: All units allowed. The enemy has taken xeno land and try to surround the defenses by his legions of extermination. Enemie forces: Infantry Xeno and Armored xeno.
4. (Annihilation) Last stand. One of the two sides will be removed ... The xenos enter phase "enraged."
Bloodthirsty Infestation:
A planet or city has been invaded by the bloodthirsty wave ... Fight them to eradicate the last vestige of the threat.
Rebellion in the periphery:
Several borderline systems have joined to oppose the rule of the Empire. This will start an event similar to the xeno threat, but in this time, Players will be allowed to join any of the two sides. The Imperial players will have Imperial reinforces from the own event and Rebell Players will get Rebellion reinforces from the event. Each side will figth the oposite one like in a shock of Factions. The first Side scoring the goal amount of victories, will get the Global Victory and achieve the better reward.
Rise of the Machines:
The AI of a mothership battle, lost in deep space has suffered a fatal mistake, reprogramming your code with a new order of total annihilation of the organic species.
Treat this event as Robot. 1000 players.
The rebel force robotic control or immune to jamming and all robotic units that players used to combat it, are automatically controlled by the Rise of the Machines.
REWARDS Special events:
Accumulating a certain amount of damage to the successful Global Events, players will get a certain amount of tokens Imperial and possible special units when they obtain a certain score.
Imperial tokens can be redeemed for special units of the Empire, created for this purpose, especially useful for epic encounters, global or PVP. Like Premium Commanders, Premium Assault, Premium Structures or Premium Formations or Upgrades...