Post by Blackblade on Jul 22, 2012 17:36:51 GMT -5
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ XANADU ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno & Flying Death from Above: Proc rate: 60% - Damage range: 9-27 / Avg dmg/attack: 10.65 Spinenest: Proc rate 50% - On proc: Bring a Xeno unit into battle. Pinpoint: Proc rate 50% - Damage range: 2-6 / Avg dmg: 2.04 - On proc: Bring a Flying unit into battle. . Total: 12.69 avg dmg & 1 avg unit reinforced (Flying or Xeno) .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ ABOLISHER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno. Abolish: Proc rate: 50% - Damage range: 3-9 / Avg dmg/attack: 3 - On proc: Jam enemy Commander. . Total: 3 dmg & 0.5 Commander jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ AEGIS ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Robotic. Force: Health increased by 20. Plasma Shield: Proc rate: 50% - On proc: Force Defence Power +10% . Total: Force Defence Power + 5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ ALPHA LITHID ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Unique. Lithid Gasp: Proc chance: ?% - Damage: 10 - 44 - Healing: 8 . Total: .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ APOLLO ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Purifying Blast: Proc chance: 80% - Damage per Bloodthirsty unit: 0.75-2.25 / Avg. dmg per BT: 1.2 - Healing prevented: 30 / Avg healing prevent per attack: 16 Redemption: Proc chance: 50% - Damage: 7-23 / Avg. dmg.: per attack: 7.5 - Healing: 20 / Average healing per attack: 10 . Total: 16 dmg+10 healing+16 prevent + Extra dmg to BT . .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ AZURE REAPER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Aerial Assault: Proc rate: 40% (x3) - Damage: 2-5 /Avg dmg on hit: 4.2 .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ BINARY ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Binary 0: Proc rate: 50% - Heal: 5 (Avg heal/hit: 2.5) - On proc: Raise defense by 5% Binary 1: Proc chance: 50% - Damage: 3-7 (Avg dmg/hit: 2.5) - On proc: Raise Attack by 5% . Total: 2.5 dmg+2.5 heal & Force Attack/Defence Power + 2.5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ BLITZ ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Barrier Shock: Proc rate: 70% - Damage per enemy reinforced unit: 1.25-3.75 - Avg dmg/attack per enemy reinforced unit: 1.75 .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ CANNON WALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type. Armored Robotic. Hammer Drop: Proc chance: 40% - Damage per enemy Structure: 0.5-1.5 / Avg dmg per enemy Structure/hit: 0.4 . Total: 0.4x(# of enemy's structures) .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ CHIMERA ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armoured Xeno. Inferno: Proc chance: 30% - Damage: 3-9 / Average damage per attack: 1.8 - On proc: Jams one Flying unit. . Total: 1.8 dmg & 0.3 Flying jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ COLOSSUS ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armoured . Photon Barrier : Proc chance: 75% - On proc: Reduce each enemy's dmg by 1. Bulletstorm : Proc chance: 70% - Damage: 2-4(x3) / Average damage per attack: 6.3 . Total: 6.3 dmg & 0.75 dmg reducing .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ DAEMON ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Xenology: Proc chance: 60%. - Damage 5-12 / Avg dmg: 5.1 - On proc: Bring another Xeno unit into battle. . Total: 5.1 dmg & 0.6 Xeno reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ DREADSHIP ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Aerial Swarm : Proc requirements: 3 Flyings active. Proc rate: 75% - Damage PvP 3-7 (5,00), per fight (3,75) Launchport : Proc rate: 100%: - Brings in Flying unit. . Total: 3.75 dmg & 1.0 Flying reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ EXODRONE ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic Flying. Exogeny : Proc requirements: 3 Robotics active. Proc rate: 100% - Damage: 2-8 / Average damage per attack: 5 - On proc: Jams one Commander. . Total: 5.0 dmg & 1.0 Commander jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ ENFORCER MECH ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Gunswarm : Proc rate: 50% - Damage range: 3-9 / Avg dmg/attack: 3 Sweeping Advance : Proc requirements: 5 Enforcer Mechs in active. Proc rate: 65% - On proc: Jams one Xeno. . Total: 3.0 dmg & 0.65 Xeno jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ EQUALIZER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Infantry. Hardline Optimization : Proc rate: 50% - On proc: Increase all Armourd units' dmg by 2. . Total: Increase all Armourd units' dmg by 1 .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ GOLIATH ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Robotic. Force: Health increased by 40. Vengeance : Proc rate: 33% - On proc: Force Attack Power +25% Rally Cry : Proc rate: 40%- Heal: 3 /Average healing per attack: 1.2 . Total: 1.2 heal & Force Attack Power +8.3% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ GUN RAVEN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: None. Brotherhood : Proc requirements: Razor Hawk in active force. Proc rate: 50% - Damage range: 7-23 / Avg dmg/attack: 7.5 Panzerfaust : Proc require: Enemy is an Epic Boss. Proc rate: 50% - Damage range: 11-33 / Avg dmg/attack: 11 . Total: 18.5 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ JUGGERNAUT ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armourd Robotic. Calamity : Proc requirements: 5 Robotics active. Proc chance: 35% - Damage: 7-21 / Average damage per attack: 4.9 Rend : Proc chance: 50% - On proc: Reinforces one Robotic. . Total: 4.9 dmg & 0.5 Robotic reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ KRAKEN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Naval. Torrent : Proc chance: 40% - Damage per enemy Naval unit: 0.75-2.25 / Avg dmg per enemy Naval/ attack: 0.6 Riptide : Proc chance: 40% - Damage: 9-27 / Average damage per attack: 7.2 . Total: 7.2 dmg + Extra dmg to Naval .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ LANCE RIDER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Guardian Lance : Proc chance: 50% - Damage: 7-21 / Avg. dmg.: 7 . Total: 7.0 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ LERNAEAN HYDRA ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Naval. Hydra Shield : Proc chance: 50% - Effect on proc: Defence +25% Guardian Lance : Proc chance: 60% - Damage: 7-21 / Avg dmg/attack: 8.4 . Total: 8.4 dmg & Force Defense Power +12.5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ MORTIFEX ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: None. Rupturing Grasp : Proc rate: 60% - Damage: 6-18 / Avg dmg/attack: 7.2 - On proc: Jams one Assault unit. Vile Stare : Proc rate: 60% - On proc: Controls one Commander. Leeching Bite : Proc rate: 50% - Damage: 4-12 / Avg dmg/attack: 8- Healing: 8 / Avg healing/attack: 4 . Total: 7.2 dmg+ 4.0 heal & 0.6 Commander control & 0.6 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ MUON WALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Magna-Web : Proc rate: 40% - Damage: 1-5 / Avg dmg/attack: 1.2 - On proc: Jams one Assault. Evasion : Proc rate: 60% - On proc: Prevents 1 Jam. . Total: 1.2 dmg & 0.6 prevent jamming & 0.4 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ NIGHTSTALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Assault : Proc chance 50% - Damage 3-9 / Avg dmg/attack: 3.0 Battle Roar : Proc chance 30% - Damage 2-6 / Avg dmg/attack: 1.2 - On proc : Chance to increase Attack by 10% . Total: 4.2 dmg & Force Attack Power +3% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ OBSIDIAN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Dark Matter : Proc chance: 54% - Damage 6-18 / Avg dmg/attack: 6.48 - On proc: Prevents an enemy Assault unit from entering battle. . Total: 6.48 dmg & 0.54 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ OMEGA LITHID ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Unique. Lithid Mind: Proc chance: ?% - On proc: Control an enemy assault unit (usually takes Tremor Wyrm) Reinforce: Proc chance: ?% - On proc: Brings another Commander into Battle. . Total: 0 damage. .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ PRAETOR ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Righteous Armored. Guardian Lance : Proc chance: 60% - Damage: 7-21 / Avg. dmg.: 8.4 Sanctity : Proc chance: 30% - On proc: Reinforces two Righteous. . Total: 8.4 dmg & 0.6 Righteous reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ RANCOR ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Bloodthirsty Armored. Devastation : Proc chance: 50% - Damage: 8-24 / Avg. dmg.: 8 - On proc: Jams one Assault. . Total: 8.0 dmg & 0.5 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ RIFTER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Flying. Thunderous Siege : Proc chance: 60% - Damage 2-5x6 / Avg dmg per fight (12.6) . Total: 12.6 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SERAPH ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Righteous Flying. Seraph Shield: Proc rate: 50% - Damage: 3-7 / Avg dmg 2.5 - On proc: Raises defense by 5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SIDEWINDER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Guardian Lance : Proc chance: 90% - Damage: 7-21 / Avg. dmg.: 12.6 . Total: 12.6 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SHELL STALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Flying. Piercing Shot : Proc rate: 35% Damage per Armored:0.5 / Avg dmg/Armored: 0.175 . Total: 0.175x(# of enemy's Armourd units) .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SPECTRE ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno. Xenophase : Proc chance: 50% - Damage: 1-5 / Average damage per attack: 1.5 - On proc: Prevent an unit from being jammed. . Total: 1.5 dmg & 0.5 prevent jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ TAINTED BLADE ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Devastation : Proc rate: 50% - Number of hits: 5 / Damage/hit: 2-4 / Avg dmg/attack: 7.5 . Total: 7.5 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ TITAN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: None. Flames of Magmos : Proc chance: 50% - Base damage: 8-22 / Avg dmg/attack: 7.5 - Extra dmg/Armored: 0.625-1.875 / Avg extra dmg/Armored: 0.625 Crushing Blow : Proc chance: 40% - Damage: 4-12 / Avg dmg/attack: 3.2 - On proc: Jams two structures. . Total: 10.7 dmg + Extra dmg to Armourd units & 0.8 structure jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ TREMOR WYRM ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Xeno. Cataclysm : Proc rate: 25% - Damage range: 9-27 / Avg dmg/attack: 4.5 - On proc: Prevent enemy Assault unit from entering battle. Quake : Proc rate: 40% - Damage range: 2-6 / Avg dmg/attack: 1.6 . Total: 6.1 dmg & 0.25 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ XENO DOZER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Magnacrush : Proc rate: 70% - Damage range: 5-15 / Avg dmg/attack: 7 - Extra damage/Infantry: 0.625-1.875 / Average extra damage per Infantry: 0.875 . Total: 7.0 dmg + Extra dmg to Infantry .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ XENO MOTHERSHIP ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Hunter Missiles : Proc chance: 80% - Damage: 1-5 / Average damage per attack: 2.4 - On proc: Prevent enemy flying unit from enter combat. Obedience : Proc requirements: 3 Xeno units active . Proc chance: 40% - Damage: 5-15 / Average damage per attack: 4 - On proc: Control one of enemy's Assault.(see the control order in other docs) . Total: 6.4 dmg & 0.8 Flying jamming & 0.4 Assault control .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ ABOLISHER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno. Abolish: Proc rate: 50% - Damage range: 3-9 / Avg dmg/attack: 3 - On proc: Jam enemy Commander. . Total: 3 dmg & 0.5 Commander jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ AEGIS ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Robotic. Force: Health increased by 20. Plasma Shield: Proc rate: 50% - On proc: Force Defence Power +10% . Total: Force Defence Power + 5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ ALPHA LITHID ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Unique. Lithid Gasp: Proc chance: ?% - Damage: 10 - 44 - Healing: 8 . Total: .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ APOLLO ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Purifying Blast: Proc chance: 80% - Damage per Bloodthirsty unit: 0.75-2.25 / Avg. dmg per BT: 1.2 - Healing prevented: 30 / Avg healing prevent per attack: 16 Redemption: Proc chance: 50% - Damage: 7-23 / Avg. dmg.: per attack: 7.5 - Healing: 20 / Average healing per attack: 10 . Total: 16 dmg+10 healing+16 prevent + Extra dmg to BT . .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ AZURE REAPER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Aerial Assault: Proc rate: 40% (x3) - Damage: 2-5 /Avg dmg on hit: 4.2 .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ BINARY ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Binary 0: Proc rate: 50% - Heal: 5 (Avg heal/hit: 2.5) - On proc: Raise defense by 5% Binary 1: Proc chance: 50% - Damage: 3-7 (Avg dmg/hit: 2.5) - On proc: Raise Attack by 5% . Total: 2.5 dmg+2.5 heal & Force Attack/Defence Power + 2.5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ BLITZ ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Barrier Shock: Proc rate: 70% - Damage per enemy reinforced unit: 1.25-3.75 - Avg dmg/attack per enemy reinforced unit: 1.75 .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ CANNON WALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type. Armored Robotic. Hammer Drop: Proc chance: 40% - Damage per enemy Structure: 0.5-1.5 / Avg dmg per enemy Structure/hit: 0.4 . Total: 0.4x(# of enemy's structures) .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ CHIMERA ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armoured Xeno. Inferno: Proc chance: 30% - Damage: 3-9 / Average damage per attack: 1.8 - On proc: Jams one Flying unit. . Total: 1.8 dmg & 0.3 Flying jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ COLOSSUS ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armoured . Photon Barrier : Proc chance: 75% - On proc: Reduce each enemy's dmg by 1. Bulletstorm : Proc chance: 70% - Damage: 2-4(x3) / Average damage per attack: 6.3 . Total: 6.3 dmg & 0.75 dmg reducing .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ DAEMON ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Xenology: Proc chance: 60%. - Damage 5-12 / Avg dmg: 5.1 - On proc: Bring another Xeno unit into battle. . Total: 5.1 dmg & 0.6 Xeno reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ DREADSHIP ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Aerial Swarm : Proc requirements: 3 Flyings active. Proc rate: 75% - Damage PvP 3-7 (5,00), per fight (3,75) Launchport : Proc rate: 100%: - Brings in Flying unit. . Total: 3.75 dmg & 1.0 Flying reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ EXODRONE ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic Flying. Exogeny : Proc requirements: 3 Robotics active. Proc rate: 100% - Damage: 2-8 / Average damage per attack: 5 - On proc: Jams one Commander. . Total: 5.0 dmg & 1.0 Commander jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ ENFORCER MECH ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Gunswarm : Proc rate: 50% - Damage range: 3-9 / Avg dmg/attack: 3 Sweeping Advance : Proc requirements: 5 Enforcer Mechs in active. Proc rate: 65% - On proc: Jams one Xeno. . Total: 3.0 dmg & 0.65 Xeno jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ EQUALIZER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Infantry. Hardline Optimization : Proc rate: 50% - On proc: Increase all Armourd units' dmg by 2. . Total: Increase all Armourd units' dmg by 1 .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ GOLIATH ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Robotic. Force: Health increased by 40. Vengeance : Proc rate: 33% - On proc: Force Attack Power +25% Rally Cry : Proc rate: 40%- Heal: 3 /Average healing per attack: 1.2 . Total: 1.2 heal & Force Attack Power +8.3% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ GUN RAVEN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: None. Brotherhood : Proc requirements: Razor Hawk in active force. Proc rate: 50% - Damage range: 7-23 / Avg dmg/attack: 7.5 Panzerfaust : Proc require: Enemy is an Epic Boss. Proc rate: 50% - Damage range: 11-33 / Avg dmg/attack: 11 . Total: 18.5 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ JUGGERNAUT ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armourd Robotic. Calamity : Proc requirements: 5 Robotics active. Proc chance: 35% - Damage: 7-21 / Average damage per attack: 4.9 Rend : Proc chance: 50% - On proc: Reinforces one Robotic. . Total: 4.9 dmg & 0.5 Robotic reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ KRAKEN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Naval. Torrent : Proc chance: 40% - Damage per enemy Naval unit: 0.75-2.25 / Avg dmg per enemy Naval/ attack: 0.6 Riptide : Proc chance: 40% - Damage: 9-27 / Average damage per attack: 7.2 . Total: 7.2 dmg + Extra dmg to Naval .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ LANCE RIDER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Guardian Lance : Proc chance: 50% - Damage: 7-21 / Avg. dmg.: 7 . Total: 7.0 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ LERNAEAN HYDRA ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Naval. Hydra Shield : Proc chance: 50% - Effect on proc: Defence +25% Guardian Lance : Proc chance: 60% - Damage: 7-21 / Avg dmg/attack: 8.4 . Total: 8.4 dmg & Force Defense Power +12.5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ MORTIFEX ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: None. Rupturing Grasp : Proc rate: 60% - Damage: 6-18 / Avg dmg/attack: 7.2 - On proc: Jams one Assault unit. Vile Stare : Proc rate: 60% - On proc: Controls one Commander. Leeching Bite : Proc rate: 50% - Damage: 4-12 / Avg dmg/attack: 8- Healing: 8 / Avg healing/attack: 4 . Total: 7.2 dmg+ 4.0 heal & 0.6 Commander control & 0.6 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ MUON WALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Magna-Web : Proc rate: 40% - Damage: 1-5 / Avg dmg/attack: 1.2 - On proc: Jams one Assault. Evasion : Proc rate: 60% - On proc: Prevents 1 Jam. . Total: 1.2 dmg & 0.6 prevent jamming & 0.4 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ NIGHTSTALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Robotic. Assault : Proc chance 50% - Damage 3-9 / Avg dmg/attack: 3.0 Battle Roar : Proc chance 30% - Damage 2-6 / Avg dmg/attack: 1.2 - On proc : Chance to increase Attack by 10% . Total: 4.2 dmg & Force Attack Power +3% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ OBSIDIAN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Dark Matter : Proc chance: 54% - Damage 6-18 / Avg dmg/attack: 6.48 - On proc: Prevents an enemy Assault unit from entering battle. . Total: 6.48 dmg & 0.54 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ OMEGA LITHID ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Unique. Lithid Mind: Proc chance: ?% - On proc: Control an enemy assault unit (usually takes Tremor Wyrm) Reinforce: Proc chance: ?% - On proc: Brings another Commander into Battle. . Total: 0 damage. .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ PRAETOR ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Righteous Armored. Guardian Lance : Proc chance: 60% - Damage: 7-21 / Avg. dmg.: 8.4 Sanctity : Proc chance: 30% - On proc: Reinforces two Righteous. . Total: 8.4 dmg & 0.6 Righteous reins .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ RANCOR ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Bloodthirsty Armored. Devastation : Proc chance: 50% - Damage: 8-24 / Avg. dmg.: 8 - On proc: Jams one Assault. . Total: 8.0 dmg & 0.5 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ RIFTER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Flying. Thunderous Siege : Proc chance: 60% - Damage 2-5x6 / Avg dmg per fight (12.6) . Total: 12.6 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SERAPH ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Righteous Flying. Seraph Shield: Proc rate: 50% - Damage: 3-7 / Avg dmg 2.5 - On proc: Raises defense by 5% .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SIDEWINDER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Guardian Lance : Proc chance: 90% - Damage: 7-21 / Avg. dmg.: 12.6 . Total: 12.6 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SHELL STALKER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Flying. Piercing Shot : Proc rate: 35% Damage per Armored:0.5 / Avg dmg/Armored: 0.175 . Total: 0.175x(# of enemy's Armourd units) .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ SPECTRE ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno. Xenophase : Proc chance: 50% - Damage: 1-5 / Average damage per attack: 1.5 - On proc: Prevent an unit from being jammed. . Total: 1.5 dmg & 0.5 prevent jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ TAINTED BLADE ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Devastation : Proc rate: 50% - Number of hits: 5 / Damage/hit: 2-4 / Avg dmg/attack: 7.5 . Total: 7.5 dmg .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ TITAN ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: None. Flames of Magmos : Proc chance: 50% - Base damage: 8-22 / Avg dmg/attack: 7.5 - Extra dmg/Armored: 0.625-1.875 / Avg extra dmg/Armored: 0.625 Crushing Blow : Proc chance: 40% - Damage: 4-12 / Avg dmg/attack: 3.2 - On proc: Jams two structures. . Total: 10.7 dmg + Extra dmg to Armourd units & 0.8 structure jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ TREMOR WYRM ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored Xeno. Cataclysm : Proc rate: 25% - Damage range: 9-27 / Avg dmg/attack: 4.5 - On proc: Prevent enemy Assault unit from entering battle. Quake : Proc rate: 40% - Damage range: 2-6 / Avg dmg/attack: 1.6 . Total: 6.1 dmg & 0.25 Assault jamming .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ XENO DOZER ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Armored. Magnacrush : Proc rate: 70% - Damage range: 5-15 / Avg dmg/attack: 7 - Extra damage/Infantry: 0.625-1.875 / Average extra damage per Infantry: 0.875 . Total: 7.0 dmg + Extra dmg to Infantry .
¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ XENO MOTHERSHIP ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ¨ˆ Type: Xeno Flying. Hunter Missiles : Proc chance: 80% - Damage: 1-5 / Average damage per attack: 2.4 - On proc: Prevent enemy flying unit from enter combat. Obedience : Proc requirements: 3 Xeno units active . Proc chance: 40% - Damage: 5-15 / Average damage per attack: 4 - On proc: Control one of enemy's Assault.(see the control order in other docs) . Total: 6.4 dmg & 0.8 Flying jamming & 0.4 Assault control .